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Game-Based Elicitation of Spontaneous Speech in the Context of Pronunciation Practice Among Polish Intermediate Learners of English as a Foreign Language
Keywords:
ludicity, glottodidactic, didactic, Polish as a foreign language, activating teaching methods
Published:
30 December 2020
Categories:
Polish philology, Open Access
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Copyright (c) 2020 © Copyright by Authors, Łódź 2020; © Copyright for this edition by Uniwersytet Łódzki, Łódź 2020
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This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
How to Cite
Gajewska, K. (2020). Game-Based Elicitation of Spontaneous Speech in the Context of Pronunciation Practice Among Polish Intermediate Learners of English as a Foreign Language. In M. Biernacka, P. Kaźmierczak, & A. Banach (Eds.), Ludicity in (Glotto)Didactic (pp. 77-92). Lodz University Press. https://doi.org/10.18778/8220-114.7.06

